While there is violence and some seriously foul language used, you work hand-in-hand with multiple governmental departments to bring down widespread gangs trying to take over New York. Not to knock in 25 To Life, but Urban Chaos is its antithesis. While graphically it won't wow you, partially because next-gen games are here and we're already used to their high resolution look, the fundamental game is solid and likeable, and the extras, especially the game's localized New York vibe, give it a feel-good tone and a unique spin on the heavily overcrowded FPS genre (at least on Xbox). Urban Chaos: Riot Response is an interesting and worthwhile effort - and, like Rogue Trooper, it's a better game than it might initially seem. But few journalists followed that story beyond the normal trappings, and if they did, they would be honing in on Urban Chaos: Riot Response, the new PS2 and Xbox first-person shooter from the relatively new development team, Rocksteady Games. The general media, as usual, saw an emotionally charged topic and reacted with typical aggression by feeding on the general public's overreactions. The clamor of over violence in videogames spiked back in January 2006 when Eidos' 25 To Life was protested by police groups angry that gamers could, without consequence, shoot police in the game.
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